![]() Remembering more my overtly dramatic and ostentatious face-plants and crashes than any modicum of demonstrable skill, I recall that I wasted a lot of time that should have been spent racing picking myself and my racing vehicle up from the track and trying to get back into the thick of things. I never did really figure out what the “untamed” aspect brought to the game, but I do remember liking it, despite the fact that I was very, very bad at it. ![]() When I last sat down with one of THQ/Rainbow Studio’s MX vs. ![]()
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